
(They will now only start if the planet is calculated to be currently capable of succeeding the revolt) Fixed it being possible for a Revolt Situation to start and immediately cancel.The modifier a pop gets from its faction's happiness now updates properly (so if you make a faction happier, it will correctly make its pops happier now).They now give a flat 10 stability malus at all stages.


(if the planet joins another empire, and you choose war with them, the other country is now considered the aggressor). The revolting planet counts as the aggressor. When planets revolt, there is now an option to declare war on the new country immediately rather than being subjected to a 10-year truce.Revolt and Planet Stability related fixes and changes Patch 3.4.3 was released on with the checksum 9d15. 3.4 Game Stability related fixes and changes.2.4 Game Stability related fixes and changes.2.3 Subject and Agreement related fixes and changes.

2.1 Revolt and Planet Stability related fixes and changes.
